Searched refs:domainY (Results 1 – 2 of 2) sorted by relevance
/external/skqp/src/shaders/ |
D | SkImageShader.cpp | 198 GrTextureDomain::Mode domainY = GrTextureDomain::kIgnore_Mode; in asFragmentProcessor() local 205 domainY = GrTextureDomain::kDecal_Mode; in asFragmentProcessor() 235 inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY); in asFragmentProcessor() 237 if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) { in asFragmentProcessor() 240 domainX, domainY); in asFragmentProcessor() 242 domainX, domainY, samplerState); in asFragmentProcessor()
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/external/skia/src/gpu/effects/ |
D | GrTextureEffect.cpp | 130 auto domainY = domain ? Span{domain->fTop, domain->fBottom} in Sampling() 132 auto y = resolve(dim.height(), sampler.wrapModeY(), subsetY, domainY, linearFilterInset.fY); in Sampling()
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