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Searched refs:domainY (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/shaders/
DSkImageShader.cpp198 GrTextureDomain::Mode domainY = GrTextureDomain::kIgnore_Mode; in asFragmentProcessor() local
205 domainY = GrTextureDomain::kDecal_Mode; in asFragmentProcessor()
235 inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY); in asFragmentProcessor()
237 if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) { in asFragmentProcessor()
240 domainX, domainY); in asFragmentProcessor()
242 domainX, domainY, samplerState); in asFragmentProcessor()
/external/skia/src/gpu/effects/
DGrTextureEffect.cpp130 auto domainY = domain ? Span{domain->fTop, domain->fBottom} in Sampling()
132 auto y = resolve(dim.height(), sampler.wrapModeY(), subsetY, domainY, linearFilterInset.fY); in Sampling()