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Searched refs:dot3 (Results 1 – 22 of 22) sorted by relevance

/external/rust/crates/libz-sys/src/zlib-ng/arch/x86/
Dadler32_ssse3.c45 short ALIGNED_(16) dot3[8] = {1, 1, 1, 1, 1, 1, 1, 1}; in adler32_ssse3()
46 __m128i dot3v = _mm_load_si128((__m128i*)dot3); in adler32_ssse3()
Dadler32_avx.c49 short ALIGNED_(32) dot3[16] = \ in adler32_avx2()
51 __m256i dot3v = _mm256_load_si256((__m256i*)dot3); in adler32_avx2()
/external/apache-commons-math/src/main/java/org/apache/commons/math/ode/nonstiff/
DDormandPrince54StepInterpolator.java204 final double dot3 = theta * (2 - 3 * theta); in computeInterpolatedStateAndDerivatives() local
209 interpolatedDerivatives[i] = v1[i] + dot2 * v2[i] + dot3 * v3[i] + dot4 * v4[i]; in computeInterpolatedStateAndDerivatives()
DGraggBulirschStoerStepInterpolator.java323 final double dot3 = ((3 * theta - 4) * theta + 1) / h; in computeInterpolatedStateAndDerivatives() local
332 interpolatedDerivatives[i] = dot1 * p1 + dot2 * p2 + dot3 * p3; in computeInterpolatedStateAndDerivatives()
DDormandPrince853StepInterpolator.java365 final double dot3 = twoTheta * (1 + theta * (twoTheta -3)); in computeInterpolatedStateAndDerivatives() local
380 dot3 * v[3][i] + dot4 * v[4][i] + in computeInterpolatedStateAndDerivatives()
/external/swiftshader/src/Shader/
DVertexPipeline.cpp271 d = dot3(L, L); in pipeline()
299 dot = dot3(L, normal); in pipeline()
348 Float4 dot = Max(dot3(C, normal), Float4(0.0f)); // FIXME: max(dot3(C, normal), 0) in pipeline()
507 f = Sqrt(dot3(vertexPosition, vertexPosition)); // FIXME: f = length(vertexPosition); in pipeline()
649 Float4 dot = Float4(2.0f) * dot3(Ec, Nc); in processTextureCoordinate()
700 Float4 dot = Float4(2.0f) * dot3(Ec, Nc); in processTextureCoordinate()
818 Float4 d = Sqrt(dot3(p, p)); // FIXME: length(p); in processPointSize()
928 Float4 rcpLength = RcpSqrt_pp(dot3(src, src)); in normalize()
DVertexProgram.cpp1021 dst.x = dot3(src0, row0); in M3X2()
1022 dst.y = dot3(src0, row1); in M3X2()
1031 dst.x = dot3(src0, row0); in M3X3()
1032 dst.y = dot3(src0, row1); in M3X3()
1033 dst.z = dot3(src0, row2); in M3X3()
1043 dst.x = dot3(src0, row0); in M3X4()
1044 dst.y = dot3(src0, row1); in M3X4()
1045 dst.z = dot3(src0, row2); in M3X4()
1046 dst.w = dot3(src0, row3); in M3X4()
DPixelProgram.cpp1200 dst.x = dot3(src0, row0); in M3X2()
1201 dst.y = dot3(src0, row1); in M3X2()
1210 dst.x = dot3(src0, row0); in M3X3()
1211 dst.y = dot3(src0, row1); in M3X3()
1212 dst.z = dot3(src0, row2); in M3X3()
1222 dst.x = dot3(src0, row0); in M3X4()
1223 dst.y = dot3(src0, row1); in M3X4()
1224 dst.z = dot3(src0, row2); in M3X4()
1225 dst.w = dot3(src0, row3); in M3X4()
DShaderCore.cpp478 Float4 dot3(const Vector4f &v0, const Vector4f &v1) in dot3() function
965 dst = Sqrt(dot3(src, src)); in len3()
991 Float4 dot3 = dx * dx + dy * dy + dz * dz; in dist3() local
992 dst = Sqrt(dot3); in dist3()
1037 Float4 dot = dot3(src0, src1); in dp3()
1438 Int4 flip = CmpNLT(dot3(Nref, I), Float4(0.0f)) & Int4(0x80000000); in forward3()
1472 Float4 d = dot3(N, I); in reflect3()
1512 Float4 d = dot3(N, I); in refract3()
1580 Float4 dot = dot3(src, src); in nrm3()
DShaderCore.hpp84 Float4 dot3(const Vector4f &v0, const Vector4f &v1);
/external/skia/tests/
DSkSLInterpreterTest.cpp714 auto dot3 = SkSL::Program_GetFunction(*program, "dot3_test"); in DEF_TEST() local
721 REPORTER_ASSERT(r, dot3); in DEF_TEST()
735 test_fn(dot3, 3.0f, 9.0f); in DEF_TEST()
/external/llvm-project/clang/test/CodeGenOpenCL/
Damdgpu-features.cl42 // GFX908: "target-features"="+16-bit-insts,+ci-insts,+dl-insts,+dot1-insts,+dot2-insts,+dot3-insts…
/external/rust/crates/syn/src/
Dty.rs1006 let dot3 = input.parse::<Token![...]>()?; in parse_bare_fn_arg() localVariable
1012 let tokens = TokenStream::from_iter(args.into_iter().zip(&dot3.spans).map( in parse_bare_fn_arg()
Dexpr.rs2747 let dot3: Token![...] = input.parse()?; in parse() localVariable
2748 Ok(RangeLimits::Closed(Token![..=](dot3.spans))) in parse()
Ditem.rs1663 Some(dot3) => Type::Verbatim(variadic_to_tokens(&dot3)), in fn_arg_typed()
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp105 int dot3 = (point.x()-p3.x()) * (p0.y()-p3.y()) + (point.y()-p3.y()) * (p3.x()-p0.x()); in isInsideQuad() local
107 return (dot0 > 0) == (dot1 > 0) && (dot1 > 0) == (dot2 > 0) && (dot2 > 0) == (dot3 > 0); in isInsideQuad()
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp107 int dot3 = (point.x()-p3.x()) * (p0.y()-p3.y()) + (point.y()-p3.y()) * (p3.x()-p0.x()); in isInsideQuad() local
109 return (dot0 > 0) == (dot1 > 0) && (dot1 > 0) == (dot2 > 0) && (dot2 > 0) == (dot3 > 0); in isInsideQuad()
/external/swiftshader/src/Pipeline/
DShaderCore.hpp211 Float4 dot3(const Vector4f &v0, const Vector4f &v1);
DShaderCore.cpp462 Float4 dot3(const Vector4f &v0, const Vector4f &v1) in dot3() function
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPU.td402 def FeatureDot3Insts : SubtargetFeature<"dot3-insts",
/external/llvm-project/llvm/lib/Target/AMDGPU/
DAMDGPU.td450 def FeatureDot3Insts : SubtargetFeature<"dot3-insts",
/external/mesa3d/docs/relnotes/
D7.10.rst187 - dri/nv04: Don't expose ARB_texture_env_combine/dot3.