/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 70 for (size_t drawBuffer : mState.getEnabledDrawBuffers()) in markAttachmentsDirty() local 72 const gl::FramebufferAttachment &colorAttachment = colorAttachments[drawBuffer]; in markAttachmentsDirty() 301 const gl::FramebufferAttachment &drawBuffer = colorAttachments[colorAttachment]; in blitImpl() local 303 if (drawBuffer.isAttached() && drawBufferStates[colorAttachment] != GL_NONE) in blitImpl() 306 ANGLE_TRY(drawBuffer.getRenderTarget( in blitImpl() 307 context, drawBuffer.getRenderToTextureSamples(), &drawRenderTarget)); in blitImpl() 319 const bool invertColorDest = UsePresentPathFast(mRenderer, &drawBuffer); in blitImpl() 358 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl() local 359 ASSERT(drawBuffer); in blitImpl() 361 ANGLE_TRY(drawBuffer->getRenderTarget(context, drawBuffer->getRenderToTextureSamples(), in blitImpl() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 244 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl() local 245 ASSERT(drawBuffer); in blitImpl() 249 drawBuffer->getRenderTarget(context, drawBuffer->getSamples(), &drawRenderTarget)); in blitImpl() 362 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl() local 363 ASSERT(drawBuffer); in blitImpl() 367 drawBuffer->getRenderTarget(context, drawBuffer->getSamples(), &drawDepthStencil)); in blitImpl()
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/external/deqp/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 254 std::vector<tcu::Vec4> drawBuffer; in iterate() local 257 generateTriangles(m_iteration, drawBuffer, triangles); in iterate() 260 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); in iterate() 340 std::vector<tcu::Vec4> drawBuffer; in iterate() local 354 generateLines(m_iteration, drawBuffer, lines); in iterate() 357 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); in iterate() 444 std::vector<tcu::Vec4> drawBuffer; in iterate() local 458 generatePoints(m_iteration, drawBuffer, points); in iterate() 461 drawPrimitives(resultImage, drawBuffer, GL_POINTS); in iterate() 1135 std::vector<tcu::Vec4> drawBuffer; in iterate() local [all …]
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_api.c | 1181 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) in xmesa_check_and_update_buffer_size() argument 1184 xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); in xmesa_check_and_update_buffer_size() 1185 if (drawBuffer->mesa_buffer.Width != width || in xmesa_check_and_update_buffer_size() 1186 drawBuffer->mesa_buffer.Height != height) { in xmesa_check_and_update_buffer_size() 1188 _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height); in xmesa_check_and_update_buffer_size() 1206 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, in XMesaMakeCurrent2() argument 1210 if (!drawBuffer || !readBuffer) in XMesaMakeCurrent2() 1214 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer in XMesaMakeCurrent2() 1221 c->xm_buffer = drawBuffer; in XMesaMakeCurrent2() 1223 xmesa_check_and_update_buffer_size(c, drawBuffer); in XMesaMakeCurrent2() [all …]
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D | xmesa.h | 206 XMesaBuffer drawBuffer,
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D | fakeglx.c | 1291 XMesaBuffer drawBuffer, readBuffer; in Fake_glXMakeContextCurrent() local 1297 drawBuffer = MakeCurrent_PrevDrawBuffer; in Fake_glXMakeContextCurrent() 1300 drawBuffer = XMesaFindBuffer( dpy, draw ); in Fake_glXMakeContextCurrent() 1302 if (!drawBuffer) { in Fake_glXMakeContextCurrent() 1304 drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); in Fake_glXMakeContextCurrent() 1305 if (!drawBuffer) { in Fake_glXMakeContextCurrent() 1331 MakeCurrent_PrevDrawBuffer = drawBuffer; in Fake_glXMakeContextCurrent() 1335 return XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer); in Fake_glXMakeContextCurrent()
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizationTests.cpp | 457 std::vector<tcu::Vec4> drawBuffer; in iterate() local 460 generateTriangles(m_iteration, drawBuffer, triangles); in iterate() 463 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); in iterate() 578 std::vector<tcu::Vec4> drawBuffer; in iterate() local 585 generateLines(m_iteration, drawBuffer, lines); in iterate() 588 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); in iterate() 721 std::vector<tcu::Vec4> drawBuffer; in iterate() local 728 generatePoints(m_iteration, drawBuffer, points); in iterate() 731 drawPrimitives(resultImage, drawBuffer, GL_POINTS); in iterate() 1284 std::vector<tcu::Vec4> drawBuffer; in iterate() local [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 38 drawBuffer[0] = GL_COLOR_ATTACHMENT0; in Framebuffer() 41 drawBuffer[i] = GL_NONE; in Framebuffer() 116 drawBuffer[index] = buf; in setDrawBuffer() 126 return drawBuffer[index]; in getDrawBuffer() 697 drawBuffer[0] = GL_BACK; in DefaultFramebuffer() 707 drawBuffer[0] = GL_BACK; in DefaultFramebuffer()
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D | Framebuffer.h | 95 GLenum drawBuffer[MAX_COLOR_ATTACHMENTS]; variable
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/external/jline/src/src/main/java/jline/ |
D | ConsoleReader.java | 368 drawBuffer(num); in clearEcho() 1192 drawBuffer(); in putString() 1221 drawBuffer(); in putChar() 1232 private final void drawBuffer(final int clear) throws IOException { in drawBuffer() method in ConsoleReader 1259 private final void drawBuffer() throws IOException { in drawBuffer() method in ConsoleReader 1260 drawBuffer(0); in drawBuffer() 1425 drawBuffer(count); in backspace() 1453 drawBuffer(1); in deleteCurrentCharacter() 1642 drawBuffer(1); in delete() 1651 drawBuffer(Math.max(0, num - replacement.length())); in replace()
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/external/mesa3d/src/gallium/frontends/glx/xlib/ |
D | xm_api.c | 1281 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, in XMesaMakeCurrent2() argument 1293 if (!drawBuffer != !readBuffer) { in XMesaMakeCurrent2() 1298 c->xm_buffer == drawBuffer && in XMesaMakeCurrent2() 1302 xmesa_check_buffer_size(drawBuffer); in XMesaMakeCurrent2() 1303 if (readBuffer != drawBuffer) in XMesaMakeCurrent2() 1306 c->xm_buffer = drawBuffer; in XMesaMakeCurrent2() 1310 drawBuffer ? drawBuffer->stfb : NULL, in XMesaMakeCurrent2() 1314 if (drawBuffer) in XMesaMakeCurrent2() 1315 drawBuffer->wasCurrent = GL_TRUE; in XMesaMakeCurrent2()
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D | xm_api.h | 194 XMesaBuffer drawBuffer,
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D | glx_api.c | 1192 XMesaBuffer drawBuffer = NULL, readBuffer = NULL; in glXMakeContextCurrent() local 1201 drawBuffer = XMesaFindBuffer( dpy, draw ); in glXMakeContextCurrent() 1202 if (!drawBuffer) { in glXMakeContextCurrent() 1204 drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); in glXMakeContextCurrent() 1205 if (!drawBuffer) { in glXMakeContextCurrent() 1229 if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) { in glXMakeContextCurrent()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 1689 struct gl_framebuffer *drawBuffer, in _mesa_make_current() argument 1699 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) { in _mesa_make_current() 1700 if (!check_compatible(newCtx, drawBuffer)) { in _mesa_make_current() 1746 if (drawBuffer && readBuffer) { in _mesa_make_current() 1747 assert(_mesa_is_winsys_fbo(drawBuffer)); in _mesa_make_current() 1749 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer); in _mesa_make_current() 1757 _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); in _mesa_make_current() 1784 check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height); in _mesa_make_current()
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 970 std::vector<tcu::Vec4>& drawBuffer); 992 std::vector<tcu::Vec4> drawBuffer; in iterate() local 995 generateTriangles(m_iteration, drawBuffer, triangles); in iterate() 998 drawPrimitives(resultImage, drawBuffer, m_primitiveTopology); in iterate() 1002 const bool compareOk = compareAndVerify(triangles, resultImage, drawBuffer); in iterate() 1070 std::vector<tcu::Vec4>& drawBuffer); 1357 std::vector<tcu::Vec4> drawBuffer; in iterate() local 1364 generateLines(m_iteration, drawBuffer, lines); in iterate() 1367 drawPrimitives(resultImage, drawBuffer, m_primitiveTopology); in iterate() 1371 const bool compareOk = compareAndVerify(lines, resultImage, drawBuffer); in iterate() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 414 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers() local 415 const TextureFormat& format = drawBuffer.getFormat(); in genRenderbuffers() 416 const IVec2& size = drawBuffer.getSize(); in genRenderbuffers() 420 refRenderbuffers[renderbufferNdx] = TextureLevel(drawBuffer.getFormat(), size.x(), size.y()); in genRenderbuffers() 432 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers() local 433 const TextureFormat& format = drawBuffer.getFormat(); in genRenderbuffers() 905 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; in genFragmentSource() local 906 const TextureFormat& format = drawBuffer.getFormat(); in genFragmentSource() 938 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; in genFragmentSource() local 939 const TextureFormat& format = drawBuffer.getFormat(); in genFragmentSource() [all …]
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/external/angle/samples/multiview/ |
D | Multiview.cpp | 102 GLenum drawBuffer = GL_COLOR_ATTACHMENT0; in initialize() local 103 glDrawBuffers(1, &drawBuffer); in initialize()
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cNumberParsingTests.cpp | 445 glw::GLenum drawBuffer = GL_COLOR_ATTACHMENT0; in setupRenderTarget() local 446 gl.drawBuffers(1, &drawBuffer); in setupRenderTarget()
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/external/angle/src/libANGLE/ |
D | Framebuffer.h | 266 GLenum getDrawBufferState(size_t drawBuffer) const; 269 const FramebufferAttachment *getDrawBuffer(size_t drawBuffer) const; 270 ComponentType getDrawbufferWriteType(size_t drawBuffer) const;
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D | Framebuffer.cpp | 1035 GLenum Framebuffer::getDrawBufferState(size_t drawBuffer) const in getDrawBufferState() 1037 ASSERT(drawBuffer < mState.mDrawBufferStates.size()); in getDrawBufferState() 1038 return mState.mDrawBufferStates[drawBuffer]; in getDrawBufferState() 1069 const FramebufferAttachment *Framebuffer::getDrawBuffer(size_t drawBuffer) const in getDrawBuffer() 1071 return mState.getDrawBuffer(drawBuffer); in getDrawBuffer() 1074 ComponentType Framebuffer::getDrawbufferWriteType(size_t drawBuffer) const in getDrawbufferWriteType() 1076 const FramebufferAttachment *attachment = mState.getDrawBuffer(drawBuffer); in getDrawbufferWriteType()
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/external/angle/src/tests/gl_tests/ |
D | MultisampledRenderToTextureTest.cpp | 3555 for (GLint drawBuffer = 0; drawBuffer < maxDrawBuffers; ++drawBuffer) in drawCopyThenBlendAllAttachmentsMixed() local 3557 fsStr[index] << kDecl[drawBuffer] << "\n"; in drawCopyThenBlendAllAttachmentsMixed() 3565 for (GLint drawBuffer = 0; drawBuffer < maxDrawBuffers; ++drawBuffer) in drawCopyThenBlendAllAttachmentsMixed() local 3567 fsStr[index] << assign[drawBuffer] << "\n"; in drawCopyThenBlendAllAttachmentsMixed() 3583 for (GLint drawBuffer = 0; drawBuffer < maxDrawBuffers; ++drawBuffer) in drawCopyThenBlendAllAttachmentsMixed() local 3585 createAndAttachColorAttachment(useRenderbuffer, kSize, GL_COLOR_ATTACHMENT0 + drawBuffer, in drawCopyThenBlendAllAttachmentsMixed() 3586 &kGLType[drawBuffer], sampleCount, &textureMS[drawBuffer], in drawCopyThenBlendAllAttachmentsMixed() 3587 &renderbufferMS[drawBuffer]); in drawCopyThenBlendAllAttachmentsMixed()
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/external/angle/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.h | 142 void drawBuffer(const gl::Context *context, Buffer *buffer);
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/external/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.h | 97 void syncClearBufferState(const gl::Context *context, GLenum buffer, GLint drawBuffer);
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/external/deqp/external/openglcts/modules/common/ |
D | glcGLSLVectorConstructorTests.cpp | 546 glw::GLenum drawBuffer = GL_COLOR_ATTACHMENT0; in setupRenderTarget() local 547 gl.drawBuffers(1, &drawBuffer); in setupRenderTarget()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; in resetStateES() local 404 gl.drawBuffers (1, &drawBuffer); in resetStateES() 1017 gl.drawBuffer(GL_BACK); in resetStateGLCore() 1026 gl.drawBuffer(GL_FRONT); in resetStateGLCore() 1032 gl.drawBuffer(GL_COLOR_ATTACHMENT0); in resetStateGLCore()
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