Searched refs:drawBufferNdx (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 707 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info); 715 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info) in FragmentShader() argument 717 , m_drawBufferNdx (drawBufferNdx) in FragmentShader() 831 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in renderRefQuad() local 833 if (drawBuffers[drawBufferNdx].getRender()) in renderRefQuad() 835 …ateRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx], subpixelBits… in renderRefQuad() 836 …MultisamplePixelBufferAccess::fromSinglesampleAccess(refRenderbuffers[drawBufferNdx].getAccess())); in renderRefQuad() 838 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx]); in renderRefQuad() 857 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in requiresAdvancedBlendEq() local 859 const BlendState& drawBufferBlendState = drawBuffers[drawBufferNdx].getBlendState(); in requiresAdvancedBlendEq() [all …]
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 340 for (int drawBufferNdx = 0; drawBufferNdx < numDrawBuffers; drawBufferNdx++) in resetStateES() local 342 gl.disablei (GL_BLEND, drawBufferNdx); in resetStateES() 343 gl.blendFunci (drawBufferNdx, GL_ONE, GL_ZERO); in resetStateES() 344 gl.blendEquationi (drawBufferNdx, GL_FUNC_ADD); in resetStateES() 345 gl.colorMaski (drawBufferNdx, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); in resetStateES()
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