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Searched refs:drawBufferState (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp332 GLenum drawBufferState = drawBufferStates[attachmentIndex]; in getColorAttachmentsForRender() local
335 if (colorAttachment.isAttached() && drawBufferState != GL_NONE && in getColorAttachmentsForRender()
338 ASSERT(drawBufferState == GL_BACK || in getColorAttachmentsForRender()
339 drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + attachmentIndex)); in getColorAttachmentsForRender()
/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp1504 …rePost prepost, const char* name, const BlendState& commonState, const BlendState& drawBufferState) in createDiffTest() argument
1517 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest()
1530 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest()
1541 …rePost prepost, const char* name, const BlendState& commonState, const BlendState& drawBufferState) in createAdvancedEqDiffTest() argument
1553 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest()
1565 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest()