Searched refs:drawBufferState (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 332 GLenum drawBufferState = drawBufferStates[attachmentIndex]; in getColorAttachmentsForRender() local 335 if (colorAttachment.isAttached() && drawBufferState != GL_NONE && in getColorAttachmentsForRender() 338 ASSERT(drawBufferState == GL_BACK || in getColorAttachmentsForRender() 339 drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + attachmentIndex)); in getColorAttachmentsForRender()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 1504 …rePost prepost, const char* name, const BlendState& commonState, const BlendState& drawBufferState) in createDiffTest() argument 1517 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest() 1530 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest() 1541 …rePost prepost, const char* name, const BlendState& commonState, const BlendState& drawBufferState) in createAdvancedEqDiffTest() argument 1553 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest() 1565 …drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest()
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