Searched refs:drawFixedOrFloat (Results 1 – 2 of 2) sorted by relevance
4190 bool drawFixedOrFloat = (drawFixedPoint || (drawComponentType == GL_FLOAT)); in blitFramebuffer() local4192 if(readFixedOrFloat != drawFixedOrFloat) in blitFramebuffer()
1539 bool drawFixedOrFloat = (drawFixedPoint || drawComponentType == GL_FLOAT); in ValidateBlitFramebufferParameters() local1541 if (readFixedOrFloat != drawFixedOrFloat) in ValidateBlitFramebufferParameters()