Searched refs:drawFramebufferName (Results 1 – 2 of 2) sorted by relevance
902 GLuint drawFramebufferName = context->getDrawFramebufferName(); in DrawBuffers() local904 if((drawFramebufferName == 0) && (n != 1)) in DrawBuffers()914 if(drawFramebufferName != 0) in DrawBuffers()966 if(drawFramebufferName == 0) in DrawBuffers()
6202 GLuint drawFramebufferName = context->getDrawFramebufferName(); in DrawBuffersEXT() local6204 if((drawFramebufferName == 0) && (n != 1)) in DrawBuffersEXT()6214 if(drawFramebufferName != 0) in DrawBuffersEXT()6250 if(drawFramebufferName == 0) in DrawBuffersEXT()