Searched refs:drawFramebufferState (Results 1 – 2 of 2) sorted by relevance
277 const gl::FramebufferState &drawFramebufferState) const in updateMultiviewBaseViewLayerIndexUniform() argument281 updateMultiviewBaseViewLayerIndexUniformImpl(program, drawFramebufferState); in updateMultiviewBaseViewLayerIndexUniform()331 const gl::FramebufferState &drawFramebufferState) const;
2460 const gl::FramebufferState &drawFramebufferState) const in updateMultiviewBaseViewLayerIndexUniformImpl()2464 if (drawFramebufferState.isMultiview()) in updateMultiviewBaseViewLayerIndexUniformImpl()2466 programGL->enableLayeredRenderingPath(drawFramebufferState.getBaseViewIndex()); in updateMultiviewBaseViewLayerIndexUniformImpl()