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Searched refs:drawIndexedInstanced (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/
DGrOpFlushState.h246 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, in drawIndexedInstanced() function
248 fOpsRenderPass->drawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, in drawIndexedInstanced()
DGrOpsRenderPass.h93 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
DGrOpsRenderPass.cpp256 void GrOpsRenderPass::drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in drawIndexedInstanced() function in GrOpsRenderPass
/external/skia/src/gpu/d3d/
DGrD3DCommandList.h180 void drawIndexedInstanced(unsigned int indexCount, unsigned int instanceCount,
DGrD3DOpsRenderPass.cpp272 fGpu->currentCommandList()->drawIndexedInstanced(indexCount, instanceCount, baseIndex, in onDrawIndexedInstanced()
DGrD3DCommandList.cpp442 void GrD3DDirectCommandList::drawIndexedInstanced(unsigned int indexCount, in drawIndexedInstanced() function in GrD3DDirectCommandList
/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h431 RenderCommandEncoder &drawIndexedInstanced(MTLPrimitiveType primitiveType,
DContextMtl.mm391 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeLineStrip, genIndicesCount,
498 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeTriangle, genIndicesCount,
555 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeLineStrip, genIndicesCount,
613 mRenderEncoder.drawIndexedInstanced(mtlType, count, mtlIdxType, idxBuffer, convertedOffset,
Dmtl_command_buffer.mm1677 RenderCommandEncoder &RenderCommandEncoder::drawIndexedInstanced(MTLPrimitiveType primitiveType,
/external/skia/src/gpu/ops/
DGrFillRRectOp.cpp710 flushState->drawIndexedInstanced(SK_ARRAY_COUNT(kIndexData), 0, fInstanceCount, fBaseInstance, in onExecute()
/external/skia/tests/
DGrMeshTest.cpp292 pass->drawIndexedInstanced(6, baseIndex, kBoxCountX, y * kBoxCountX,
/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h580 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
1164 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedInstanced(uint32_t indexCount, in drawIndexedInstanced() function
Dvk_wrapper.h285 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
1116 ANGLE_INLINE void CommandBuffer::drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount)
DContextVk.cpp2568 mRenderPassCommandBuffer->drawIndexedInstanced(numIndices, instances); in drawArraysInstanced()
2665 mRenderPassCommandBuffer->drawIndexedInstanced(count, instances); in drawElementsInstanced()