/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/ |
D | ProjectionRenderer.java | 191 GLES20.glDrawArrays(meshData.drawMode, 0, meshData.vertexCount); in draw() 209 @Projection.DrawMode private final int drawMode; field in ProjectionRenderer.MeshData 217 drawMode = GLES20.GL_TRIANGLE_STRIP; in MeshData() 220 drawMode = GLES20.GL_TRIANGLE_FAN; in MeshData() 224 drawMode = GLES20.GL_TRIANGLES; in MeshData()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.cpp | 47 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() argument 49 if (drawMode == gl::PrimitiveMode::Points) in skipDraw() 63 else if (gl::IsTriangleMode(drawMode)) in skipDraw()
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D | ProgramD3D.h | 208 bool usesGeometryShader(const gl::State &state, gl::PrimitiveMode drawMode) const; 225 gl::PrimitiveMode drawMode, 326 bool hasGeometryExecutableForPrimitiveType(const gl::State &state, gl::PrimitiveMode drawMode);
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D | ProgramD3D.cpp | 131 gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) in GetGeometryShaderTypeFromDrawMode() argument 133 switch (drawMode) in GetGeometryShaderTypeFromDrawMode() 723 bool ProgramD3D::usesGeometryShader(const gl::State &state, const gl::PrimitiveMode drawMode) const in usesGeometryShader() 729 if (drawMode != gl::PrimitiveMode::Points) in usesGeometryShader() 1625 gl::PrimitiveMode drawMode, in getGeometryExecutableForPrimitiveType() argument 1635 if (!usesGeometryShader(state, drawMode)) in getGeometryExecutableForPrimitiveType() 1640 gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); in getGeometryExecutableForPrimitiveType() 3246 gl::PrimitiveMode drawMode) in hasGeometryExecutableForPrimitiveType() argument 3248 if (!usesGeometryShader(state, drawMode)) in hasGeometryExecutableForPrimitiveType() 3254 gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); in hasGeometryExecutableForPrimitiveType()
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/external/skia/gm/ |
D | xfermodes3.cpp | 93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 110 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 138 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
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/external/skqp/gm/ |
D | xfermodes3.cpp | 76 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 121 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 271 GLenum drawMode = GL_POINTS; in iterate() local 273 drawMode = GL_PATCHES; in iterate() 279 gl.drawArrays(drawMode, 0 /* first */, 1 /* count */); in iterate()
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/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | jni_interface.cc | 104 (JNIEnv *, jclass, jlong native_application, jfloat x, jfloat y, int drawMode) { in JNI_METHOD() 105 return native(native_application)->OnTouchedFirst(x, y, drawMode); in JNI_METHOD()
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D | hello_ar_application.h | 81 bool OnTouchedFirst(float x, float y, int drawMode);
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 80 …ion, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 107 …t char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) in RasterizerDiscardCase() argument 112 , m_drawMode (drawMode) in RasterizerDiscardCase() 127 …d generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) in generateVertices() argument 131 switch (drawMode) in generateVertices()
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/external/angle/src/tests/gl_tests/ |
D | BuiltinVariableTest.cpp | 80 void runTest(GLuint drawMode, const std::vector<GLint> &indices, int count) in runTest() argument 107 glDrawElements(drawMode, count, GL_UNSIGNED_INT, 0); in runTest()
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/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/video/spherical/ |
D | ProjectionDecoder.java | 206 int drawMode = bitInput.readBits(8); in parseMesh() local 226 subMeshes[i] = new SubMesh(textureId, triangleVertices, textureCoords, drawMode); in parseMesh()
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/external/skqp/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/ |
D | JniInterface.java | 59 …ublic static native boolean onTouchedFirst(long nativeApplication, float x, float y, int drawMode); in onTouchedFirst() argument
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.h | 119 angle::Result updateState(const gl::Context *context, gl::PrimitiveMode drawMode); 125 gl::PrimitiveMode drawMode, 435 angle::Result applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode); 447 angle::Result setBlendDepthRasterStates(const gl::Context *context, gl::PrimitiveMode drawMode);
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D | StateManager9.h | 50 gl::PrimitiveMode drawMode,
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D | Renderer9.cpp | 1085 angle::Result Renderer9::updateState(const gl::Context *context, gl::PrimitiveMode drawMode) in updateState() argument 1100 setViewport(glState.getViewport(), glState.getNearPlane(), glState.getFarPlane(), drawMode, in updateState() 1121 rasterizer.pointDrawMode = (drawMode == gl::PrimitiveMode::Points); in updateState() 1124 ANGLE_TRY(setBlendDepthRasterStates(context, drawMode)); in updateState() 1137 gl::PrimitiveMode drawMode) in setBlendDepthRasterStates() argument 1157 rasterizer.pointDrawMode = (drawMode == gl::PrimitiveMode::Points); in setBlendDepthRasterStates() 1168 gl::PrimitiveMode drawMode, in setViewport() argument 1172 mStateManager.setViewportState(viewport, zNear, zFar, drawMode, frontFace, ignoreViewport); in setViewport() 1743 angle::Result Renderer9::applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode) in applyShaders() argument
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D | StateManager9.cpp | 421 gl::PrimitiveMode drawMode, in setViewportState() argument 454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState()
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/external/skia/bench/ |
D | BulkRectBench.cpp | 265 #define ADD_BENCH(n, layout, imageMode, drawMode) \ argument 266 DEF_BENCH( return (new BulkRectBench<n, layout, imageMode, drawMode>()); )
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 585 void applyState(GLenum drawMode); 596 bool cullSkipsDraw(GLenum drawMode); 597 bool isTriangleMode(GLenum drawMode);
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 846 gl::PrimitiveMode drawMode) in triggerDrawCallProgramRecompilation() argument 858 bool recompileGS = !programD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode); in triggerDrawCallProgramRecompilation() 886 ANGLE_TRY(programD3D->getGeometryExecutableForPrimitiveType(this, glState, drawMode, in triggerDrawCallProgramRecompilation() 888 if (!programD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode)) in triggerDrawCallProgramRecompilation()
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D | Context11.h | 236 gl::PrimitiveMode drawMode);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 682 void applyState(GLenum drawMode); 697 bool cullSkipsDraw(GLenum drawMode); 698 bool isTriangleMode(GLenum drawMode);
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/external/angle/src/common/ |
D | utilities.h | 100 bool IsTriangleMode(PrimitiveMode drawMode);
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D | utilities.cpp | 729 bool IsTriangleMode(PrimitiveMode drawMode) in IsTriangleMode() argument 731 switch (drawMode) in IsTriangleMode()
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/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 933 GLenum drawMode = (useTessellationPatches) ? GL_PATCHES : GL_TRIANGLES; in drawQuad() local 937 glDrawArraysInstanced(drawMode, 0, 6, numInstances); in drawQuad() 941 glDrawArrays(drawMode, 0, 6); in drawQuad()
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