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Searched refs:drawRectMatchingInBoundsReadRect (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3643 gl::Rectangle drawRectMatchingInBoundsReadRect; in blitRenderbufferRect() local
3644 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()
3645 drawRectMatchingInBoundsReadRect.y = readToDrawY(inBoundsReadRect.y); in blitRenderbufferRect()
3646 drawRectMatchingInBoundsReadRect.width = in blitRenderbufferRect()
3647 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()
3648 drawRectMatchingInBoundsReadRect.height = in blitRenderbufferRect()
3649 readToDrawY(inBoundsReadRect.y1()) - drawRectMatchingInBoundsReadRect.y; in blitRenderbufferRect()
3650 drawRect = drawRectMatchingInBoundsReadRect; in blitRenderbufferRect()