/external/skia/src/gpu/ |
D | SkGpuDevice_nga.h | 60 void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
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D | SkGpuDevice_nga.cpp | 157 void SkGpuDevice_nga::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkGpuDevice_nga
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D | SkGpuDevice.h | 86 void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
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D | SkGpuDevice.cpp | 877 void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { function in SkGpuDevice 880 this->drawShadow(SkPath(path).setIsVolatile(true), rec); 889 this->INHERITED::drawShadow(path, rec);
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/external/skqp/src/gpu/ |
D | SkGpuDevice.h | 92 void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
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D | SkGpuDevice.cpp | 1698 void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkGpuDevice 1705 this->INHERITED::drawShadow(path, rec); in drawShadow()
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/external/skqp/experimental/canvaskit/ |
D | externs.js | 95 drawShadow: function() {}, method
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/external/skqp/src/core/ |
D | SkDevice.h | 225 virtual void drawShadow(const SkPath&, const SkDrawShadowRec&);
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D | SkCanvas.cpp | 2001 iter.fDevice->drawShadow(path, rec); in onDrawShadowRec()
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/external/skia/src/core/ |
D | SkDevice.h | 281 virtual void drawShadow(const SkPath&, const SkDrawShadowRec&);
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D | SkCanvas.cpp | 1833 this->topDevice()->drawShadow(path, rec); in onDrawShadowRec()
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/external/skia/modules/canvaskit/ |
D | externs.js | 253 drawShadow: function() {},
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D | interface.js | 680 CanvasKit.Canvas.prototype.drawShadow = function(path, zPlaneParams, lightPos, lightRadius, method in CanvasKit.Canvas
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D | CHANGELOG.md | 71 - `getShadowLocalBounds()` to estimate the bounds of the shadows drawn by `Canvas.drawShadow`. 93 - `Canvas.drawShadow()` now accepts zPlaneParams and lightPos as Malloc'ed and regular
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/external/skia/modules/canvaskit/npm_build/types/ |
D | canvaskit-wasm-tests.ts | 145 canvas.drawShadow(path, [1, 2, 3], [4, 5, 6], 7, someColor, CK.BLUE, 0); 147 canvas.drawShadow(path, mallocedVector3, mallocedVector3, 7, someColor, CK.BLUE, 0);
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D | index.d.ts | 1388 drawShadow(path: Path, zPlaneParams: InputVector3, lightPos: InputVector3, lightRadius: number, method
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/external/skia/modules/canvaskit/tests/ |
D | core.spec.js | 999 canvas.drawShadow(path, zPlaneParams, lightPos, lightRadius, 1019 canvas.drawShadow(path, mZPlane, lightTA, lightRadius,
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/external/skia/tools/perf-canvaskit-puppeteer/ |
D | canvas_perf.js | 249 ctx.canvas.drawShadow(ctx.path, ctx.zPlaneParams, ctx.lightPos, ctx.lightRadius,
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/external/skqp/src/utils/ |
D | SkShadowUtils.cpp | 540 void SkBaseDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkBaseDevice
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/external/skia/src/utils/ |
D | SkShadowUtils.cpp | 626 void SkBaseDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) { in drawShadow() function in SkBaseDevice
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