Searched refs:drawStepX (Results 1 – 1 of 1) sorted by relevance
681 float drawStepX = 2.0f / static_cast<float>(drawSizeX); in TrianglesGen() local689 float offsetX = -1.0f + drawStepX * static_cast<float>(j); in TrianglesGen()692 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY, 0.0f, 1.0f)); in TrianglesGen()695 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY, 0.0f, 1.0f)); in TrianglesGen()696 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY + drawStepY, 0.0f, 1.0f)); in TrianglesGen()