Searched refs:draw_geometry_shader (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_gs.h | 67 struct draw_geometry_shader { struct 111 void (*fetch_inputs)(struct draw_geometry_shader *shader, argument 115 void (*fetch_outputs)(struct draw_geometry_shader *shader, argument 120 void (*prepare)(struct draw_geometry_shader *shader, argument 123 void (*run)(struct draw_geometry_shader *shader, argument 127 void draw_geometry_shader_new_instance(struct draw_geometry_shader *gs); 134 int draw_geometry_shader_run(struct draw_geometry_shader *shader, 143 void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, 146 int draw_gs_max_output_vertices(struct draw_geometry_shader *shader, 150 void draw_gs_set_current_variant(struct draw_geometry_shader *shader,
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D | draw_gs.c | 70 draw_gs_should_flush(struct draw_geometry_shader *shader) in draw_gs_should_flush() 77 tgsi_fetch_gs_outputs(struct draw_geometry_shader *shader, in tgsi_fetch_gs_outputs() 124 static void tgsi_fetch_gs_input(struct draw_geometry_shader *shader, in tgsi_fetch_gs_input() 196 static void tgsi_gs_prepare(struct draw_geometry_shader *shader, in tgsi_gs_prepare() 205 static void tgsi_gs_run(struct draw_geometry_shader *shader, in tgsi_gs_run() 250 llvm_fetch_gs_input(struct draw_geometry_shader *shader, in llvm_fetch_gs_input() 320 llvm_fetch_gs_outputs(struct draw_geometry_shader *shader, in llvm_fetch_gs_outputs() 400 llvm_gs_prepare(struct draw_geometry_shader *shader, in llvm_gs_prepare() 407 llvm_gs_run(struct draw_geometry_shader *shader, in llvm_gs_run() 432 static void gs_flush(struct draw_geometry_shader *shader) in gs_flush() [all …]
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D | draw_context.h | 47 struct draw_geometry_shader; 252 struct draw_geometry_shader * 256 struct draw_geometry_shader *dvs); 258 struct draw_geometry_shader *dvs);
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D | draw_gs_tmp.h | 1 #define FUNC_VARS struct draw_geometry_shader *gs, \
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D | draw_pt_fetch_shade_pipeline.c | 78 struct draw_geometry_shader *gs = draw->gs.geometry_shader; in fetch_pipeline_prepare() 239 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in fetch_pipeline_generic()
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D | draw_pt_fetch_shade_pipeline_llvm.c | 77 struct draw_geometry_shader *gs = draw->gs.geometry_shader; in llvm_middle_end_prepare_gs() 297 struct draw_geometry_shader *gs = draw->gs.geometry_shader; in llvm_middle_end_prepare() 570 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in llvm_pipeline_generic()
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D | draw_prim_assembler.c | 61 const struct draw_geometry_shader *gs = draw->gs.geometry_shader; in needs_primid()
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D | draw_llvm.h | 754 struct draw_geometry_shader base; 812 llvm_geometry_shader(struct draw_geometry_shader *gs) in llvm_geometry_shader()
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D | draw_private.h | 300 struct draw_geometry_shader *geometry_shader;
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state.h | 81 struct draw_geometry_shader *dgs;
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state.h | 121 struct draw_geometry_shader *draw_data;
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_shader.h | 327 struct draw_geometry_shader *draw_shader;
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