/external/skqp/gm/ |
D | shadowutils.cpp | 14 void draw_shadow(SkCanvas* canvas, const SkPath& path, SkScalar height, SkColor color, in draw_shadow() function 103 draw_shadow(canvas, path, kHeight, SK_ColorRED, lightPos, kLightR, in draw_paths() 105 draw_shadow(canvas, path, kHeight, SK_ColorBLUE, lightPos, kLightR, in draw_paths() 160 draw_shadow(canvas, path, kHeight, SK_ColorRED, lightPos, kLightR, in draw_paths() 162 draw_shadow(canvas, path, kHeight, SK_ColorBLUE, lightPos, kLightR, in draw_paths()
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/external/skia/gm/ |
D | shadowutils.cpp | 27 void draw_shadow(SkCanvas* canvas, const SkPath& path, SkScalar height, SkColor color, in draw_shadow() function 122 draw_shadow(canvas, path, kHeight, SK_ColorRED, lightPos, kLightR, in draw_paths() 124 draw_shadow(canvas, path, kHeight, SK_ColorBLUE, lightPos, kLightR, in draw_paths() 183 draw_shadow(canvas, path, kHeight, SK_ColorRED, lightPos, kLightR, in draw_paths() 185 draw_shadow(canvas, path, kHeight, SK_ColorBLUE, lightPos, kLightR, in draw_paths()
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/external/toybox/kconfig/lxdialog/ |
D | yesno.c | 57 draw_shadow(stdscr, y, x, height, width); in dialog_yesno()
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D | dialog.h | 200 void draw_shadow(WINDOW * win, int y, int x, int height, int width);
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D | inputbox.c | 67 draw_shadow(stdscr, y, x, height, width); in dialog_inputbox()
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D | textbox.c | 89 draw_shadow(stdscr, y, x, height, width); in dialog_textbox()
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D | checklist.c | 140 draw_shadow(stdscr, y, x, height, width); in dialog_checklist()
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D | menubox.c | 207 draw_shadow(stdscr, y, x, height, width); in dialog_menu()
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D | util.c | 440 void draw_shadow(WINDOW * win, int y, int x, int height, int width) in draw_shadow() function
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/external/skqp/src/utils/ |
D | SkShadowUtils.cpp | 387 bool draw_shadow(const FACTORY& factory, in draw_shadow() function 597 if (!draw_shadow(factory, drawVertsProc, shadowedPath, rec.fAmbientColor)) { in drawShadow() 713 if (!draw_shadow(factory, drawVertsProc, shadowedPath, color)) { in drawShadow()
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/external/skia/src/utils/ |
D | SkShadowUtils.cpp | 446 bool draw_shadow(const FACTORY& factory, in draw_shadow() function 694 if (!draw_shadow(factory, drawVertsProc, shadowedPath, rec.fAmbientColor)) { in drawShadow() 825 if (!draw_shadow(factory, drawVertsProc, shadowedPath, color)) { in drawShadow()
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