/external/mesa3d/src/mesa/main/ |
D | clear.c | 256 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) in make_color_buffer_mask() argument 275 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { in make_color_buffer_mask() 279 switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { in make_color_buffer_mask() 325 ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; in make_color_buffer_mask() 343 clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, in clear_bufferiv() argument 367 if (!no_error && drawbuffer != 0) { in clear_bufferiv() 369 drawbuffer); in clear_bufferiv() 387 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); in clear_bufferiv() 390 drawbuffer); in clear_bufferiv() 424 _mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer, const GLint *value) in _mesa_ClearBufferiv_no_error() argument [all …]
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D | clear.h | 53 _mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer, 57 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 61 GLint drawbuffer, const GLint *value); 64 _mesa_ClearBufferuiv_no_error(GLenum buffer, GLint drawbuffer, 68 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); 72 GLint drawbuffer, const GLuint *value); 75 _mesa_ClearBufferfv_no_error(GLenum buffer, GLint drawbuffer, 79 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); 83 GLint drawbuffer, const GLfloat *value); 86 _mesa_ClearBufferfi_no_error(GLenum buffer, GLint drawbuffer, [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 37 GLint drawbuffer, in clearMultiviewFBO() argument 45 clearLayeredFBO(state, clearCommandType, mask, buffer, drawbuffer, values, depth, stencil); in clearMultiviewFBO() 53 GLint drawbuffer, in clearLayeredFBO() argument 74 genericClear(clearCommandType, mask, buffer, drawbuffer, values, depth, stencil); in clearLayeredFBO() 83 GLint drawbuffer, in genericClear() argument 94 mFunctions->clearBufferfv(buffer, drawbuffer, in genericClear() 98 mFunctions->clearBufferuiv(buffer, drawbuffer, in genericClear() 102 mFunctions->clearBufferiv(buffer, drawbuffer, reinterpret_cast<const GLint *>(values)); in genericClear() 105 mFunctions->clearBufferfi(buffer, drawbuffer, depth, stencil); in genericClear()
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D | ClearMultiviewGL.h | 54 GLint drawbuffer, 67 GLint drawbuffer, 74 GLint drawbuffer,
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D | FramebufferGL.h | 45 GLint drawbuffer, 49 GLint drawbuffer, 53 GLint drawbuffer, 57 GLint drawbuffer,
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D | FramebufferGL.cpp | 530 GLint drawbuffer, in clearBufferfv() argument 537 syncClearBufferState(context, buffer, drawbuffer); in clearBufferfv() 542 functions->clearBufferfv(buffer, drawbuffer, values); in clearBufferfv() 549 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferfv() 559 GLint drawbuffer, in clearBufferuiv() argument 566 syncClearBufferState(context, buffer, drawbuffer); in clearBufferuiv() 571 functions->clearBufferuiv(buffer, drawbuffer, values); in clearBufferuiv() 578 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferuiv() 588 GLint drawbuffer, in clearBufferiv() argument 595 syncClearBufferState(context, buffer, drawbuffer); in clearBufferiv() [all …]
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/external/angle/src/libANGLE/renderer/null/ |
D | FramebufferNULL.h | 38 GLint drawbuffer, 42 GLint drawbuffer, 46 GLint drawbuffer, 50 GLint drawbuffer,
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D | FramebufferNULL.cpp | 54 GLint drawbuffer, in clearBufferfv() argument 62 GLint drawbuffer, in clearBufferuiv() argument 70 GLint drawbuffer, in clearBufferiv() argument 78 GLint drawbuffer, in clearBufferfi() argument
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/external/angle/src/libANGLE/renderer/ |
D | FramebufferImpl.h | 53 GLint drawbuffer, 57 GLint drawbuffer, 61 GLint drawbuffer, 65 GLint drawbuffer,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 65 GLint drawbuffer, 69 GLint drawbuffer, 73 GLint drawbuffer, 77 GLint drawbuffer,
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D | FramebufferD3D.cpp | 115 GLint drawbuffer, in clearBufferfv() argument 125 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferfv() 142 GLint drawbuffer, in clearBufferuiv() argument 149 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferuiv() 159 GLint drawbuffer, in clearBufferiv() argument 169 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferiv() 186 GLint drawbuffer, in clearBufferfi() argument
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() argument 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv() 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() argument 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv() 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() argument 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv() 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() argument 286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
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D | sglrGLContext.hpp | 116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrContext.hpp | 104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL; 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL; 106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL; 107 …virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NUL…
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D | sglrGLContext.cpp | 463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); in clearBufferiv() 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); in clearBufferfv() 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv() 478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 51 GLint drawbuffer, 55 GLint drawbuffer, 59 GLint drawbuffer, 63 GLint drawbuffer,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 78 GLint drawbuffer, 82 GLint drawbuffer, 86 GLint drawbuffer, 90 GLint drawbuffer,
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/external/angle/src/libANGLE/ |
D | Framebuffer.h | 343 GLint drawbuffer, 347 GLint drawbuffer, 351 GLint drawbuffer, 355 GLint drawbuffer, 428 GLint drawbuffer);
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D | Context_gles_3_0_autogen.h | 24 void clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); \ 25 void clearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); \ 26 void clearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); \ 27 void clearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); \
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D | Framebuffer.cpp | 1603 GLint drawbuffer, in clearBufferfv() argument 1606 return mImpl->clearBufferfv(context, buffer, drawbuffer, values); in clearBufferfv() 1611 GLint drawbuffer, in clearBufferuiv() argument 1614 return mImpl->clearBufferuiv(context, buffer, drawbuffer, values); in clearBufferuiv() 1619 GLint drawbuffer, in clearBufferiv() argument 1622 return mImpl->clearBufferiv(context, buffer, drawbuffer, values); in clearBufferiv() 1627 GLint drawbuffer, in clearBufferfi() argument 1639 ANGLE_TRY(mImpl->clearBufferfi(context, GL_DEPTH_STENCIL, drawbuffer, depth, stencil)); in clearBufferfi() 1643 ANGLE_TRY(mImpl->clearBufferfv(context, GL_DEPTH, drawbuffer, &depth)); in clearBufferfi() 1647 ANGLE_TRY(mImpl->clearBufferiv(context, GL_STENCIL, drawbuffer, &stencil)); in clearBufferfi() [all …]
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D | validationES3_autogen.h | 50 GLint drawbuffer, 55 GLint drawbuffer, 59 GLint drawbuffer, 63 GLint drawbuffer,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2264 void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in ClearBufferiv() argument 2267 buffer, drawbuffer, value); in ClearBufferiv() 2276 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferiv() 2282 context->clearColorBuffer(drawbuffer, value); in ClearBufferiv() 2286 if(drawbuffer != 0) in ClearBufferiv() 2301 void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in ClearBufferuiv() argument 2304 buffer, drawbuffer, value); in ClearBufferuiv() 2313 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferuiv() 2319 context->clearColorBuffer(drawbuffer, value); in ClearBufferuiv() 2328 void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in ClearBufferfv() argument [all …]
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/external/mesa3d/docs/_extra/specs/ |
D | MESA_configless_context.spec | 115 raise an error, change the drawbuffer state to GL_FRONT or just do 116 nothing, expecting the application to set GL_FRONT drawbuffer before
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.h | 37 GLint drawbuffer, 41 GLint drawbuffer, 43 ANGLE_EXPORT void GL_APIENTRY GL_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 45 GLint drawbuffer,
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D | entry_points_gles_3_0_autogen.cpp | 239 void GL_APIENTRY GL_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in GL_ClearBufferfi() argument 244 GLenumToString(GLenumGroup::Buffer, buffer), drawbuffer, depth, stencil); in GL_ClearBufferfi() 250 ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil)); in GL_ClearBufferfi() 253 context->clearBufferfi(buffer, drawbuffer, depth, stencil); in GL_ClearBufferfi() 255 ANGLE_CAPTURE(ClearBufferfi, isCallValid, context, buffer, drawbuffer, depth, stencil); in GL_ClearBufferfi() 263 void GL_APIENTRY GL_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in GL_ClearBufferfv() argument 268 GLenumToString(GLenumGroup::Buffer, buffer), drawbuffer, (uintptr_t)value); in GL_ClearBufferfv() 274 ValidateClearBufferfv(context, buffer, drawbuffer, value)); in GL_ClearBufferfv() 277 context->clearBufferfv(buffer, drawbuffer, value); in GL_ClearBufferfv() 279 ANGLE_CAPTURE(ClearBufferfv, isCallValid, context, buffer, drawbuffer, value); in GL_ClearBufferfv() [all …]
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