Searched refs:drmModeAddFB (Results 1 – 9 of 9) sorted by relevance
/external/libdrm/ |
D | core-symbols.txt | 92 drmModeAddFB
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D | xf86drmMode.h | 287 extern int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth,
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D | xf86drmMode.c | 254 drm_public int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth, in drmModeAddFB() function
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/external/igt-gpu-tools/tests/ |
D | prime_udl.c | 130 ret = drmModeAddFB(udl_fd, 640, 480, 16, 16, 640, udl_handle, &fb_id); in test2()
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D | kms_flip.c | 595 do_or_die(drmModeAddFB(drm_fd, o->fb_width, o->fb_height, o->depth, in recreate_fb()
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/external/libdrm/man/ |
D | drmModeGetResources.3.rst | 89 **drm**\ (7), **drm-kms**\ (7), **drmModeGetFB**\ (3), **drmModeAddFB**\ (3),
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D | drm-kms.7.rst | 114 **drmModeAddFB**\ (3) and **drmModeAddFB2**\ (3). 225 **drmModeAddFB**\ (3), **drmModeAddFB2**\ (3), **drmModeRmFB**\ (3),
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D | drm-memory.7.rst | 44 with the DRM API. You can create framebuffers with **drmModeAddFB**\ (3) and 285 ret = drmModeAddFB(fd, 1920, 1080, 24, 32, creq.pitch, creq.handle, &fb);
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/external/swiftshader/src/WSI/ |
D | DisplaySurfaceKHR.cpp | 171 drmModeAddFB(fd, width, height, 24, 32, pitch, handle, &fb_id); in DisplaySurfaceKHR()
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