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Searched refs:drmModeAddFB (Results 1 – 9 of 9) sorted by relevance

/external/libdrm/
Dcore-symbols.txt92 drmModeAddFB
Dxf86drmMode.h287 extern int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth,
Dxf86drmMode.c254 drm_public int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth, in drmModeAddFB() function
/external/igt-gpu-tools/tests/
Dprime_udl.c130 ret = drmModeAddFB(udl_fd, 640, 480, 16, 16, 640, udl_handle, &fb_id); in test2()
Dkms_flip.c595 do_or_die(drmModeAddFB(drm_fd, o->fb_width, o->fb_height, o->depth, in recreate_fb()
/external/libdrm/man/
DdrmModeGetResources.3.rst89 **drm**\ (7), **drm-kms**\ (7), **drmModeGetFB**\ (3), **drmModeAddFB**\ (3),
Ddrm-kms.7.rst114 **drmModeAddFB**\ (3) and **drmModeAddFB2**\ (3).
225 **drmModeAddFB**\ (3), **drmModeAddFB2**\ (3), **drmModeRmFB**\ (3),
Ddrm-memory.7.rst44 with the DRM API. You can create framebuffers with **drmModeAddFB**\ (3) and
285 ret = drmModeAddFB(fd, 1920, 1080, 24, 32, creq.pitch, creq.handle, &fb);
/external/swiftshader/src/WSI/
DDisplaySurfaceKHR.cpp171 drmModeAddFB(fd, width, height, 24, 32, pitch, handle, &fb_id); in DisplaySurfaceKHR()