Home
last modified time | relevance | path

Searched refs:dropStencil (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp36 : baseLevel(0), mipLevels(0), swizzle(false), dropStencil(false) in SamplerKey()
42 bool dropStencil) in SamplerKey() argument
43 : baseLevel(baseLevel), mipLevels(mipLevels), swizzle(swizzle), dropStencil(dropStencil) in SamplerKey()
48 return std::tie(baseLevel, mipLevels, swizzle, dropStencil) < in operator <()
49 std::tie(rhs.baseLevel, rhs.mipLevels, rhs.swizzle, rhs.dropStencil); in operator <()
304 ASSERT(!key.dropStencil || swizzleFormat.format().stencilBits == 0); in getCachedOrCreateSRVForSampler()
308 else if (key.dropStencil) in getCachedOrCreateSRVForSampler()
DTextureStorage11.h236 SamplerKey(int baseLevel, int mipLevels, bool swizzle, bool dropStencil);
243 bool dropStencil; member