Searched refs:dropStencil (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 36 : baseLevel(0), mipLevels(0), swizzle(false), dropStencil(false) in SamplerKey() 42 bool dropStencil) in SamplerKey() argument 43 : baseLevel(baseLevel), mipLevels(mipLevels), swizzle(swizzle), dropStencil(dropStencil) in SamplerKey() 48 return std::tie(baseLevel, mipLevels, swizzle, dropStencil) < in operator <() 49 std::tie(rhs.baseLevel, rhs.mipLevels, rhs.swizzle, rhs.dropStencil); in operator <() 304 ASSERT(!key.dropStencil || swizzleFormat.format().stencilBits == 0); in getCachedOrCreateSRVForSampler() 308 else if (key.dropStencil) in getCachedOrCreateSRVForSampler()
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D | TextureStorage11.h | 236 SamplerKey(int baseLevel, int mipLevels, bool swizzle, bool dropStencil); 243 bool dropStencil; member
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