Searched refs:dst_dead (Results 1 – 1 of 1) sorted by relevance
299 bool dst_dead) { in DeleteFrame() argument301 if (dst_item.is_control_trigger) dst_dead = false; in DeleteFrame()303 dst_dead); in DeleteFrame()318 bool dst_dead = true; in DeleteFrame() local324 dst_dead = (dead_cnt == dst_item.num_inputs); in DeleteFrame()326 (parent_iter_state->pending(dst_pending_id) == 1) && dst_dead; in DeleteFrame()330 maybe_add_to_ready(dst_item, dst_ready, dst_dead); in DeleteFrame()338 bool dst_dead; in DeleteFrame() local345 dst_dead = (dead_cnt == dst_item.num_inputs); in DeleteFrame()346 dst_ready = (count == 0) || ((count == 1) && dst_dead); in DeleteFrame()[all …]