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/external/mesa3d/src/imgui/
Dimgui_draw.cpp2004 …ImFont* dst_font = cfg.DstFont; // We can have multiple input fonts writing into a same destinatio… in ImFontAtlasBuildWithStbTruetype() local
2012 ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent); in ImFontAtlasBuildWithStbTruetype()
2014 const float font_off_y = cfg.GlyphOffset.y + (float)(int)(dst_font->Ascent + 0.5f); in ImFontAtlasBuildWithStbTruetype()
2031dst_font->AddGlyph((ImWchar)codepoint, q.x0 + char_off_x, q.y0 + font_off_y, q.x1 + char_off_x, q.… in ImFontAtlasBuildWithStbTruetype()