/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.hpp | 109 …t dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision…
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D | tcuTexLookupVerifier.cpp | 2211 …t dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision… in computeLodBoundsFromDerivates() argument 2218 const float mwy = deFloatAbs(dwdy); in computeLodBoundsFromDerivates()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 307 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); in calculateLodMax() local 311 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); in calculateLodMax() 323 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); in calculateLodMin() local 327 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); in calculateLodMin()
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D | es3fVertexTextureTests.cpp | 1646 const float dwdy = (trans01.z() - trans00.z()) * (float)srcDepth / dstSize.y(); in calculateLod() local 1648 …atLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy))); in calculateLod()
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D | es3fShaderTextureFunctionTests.cpp | 725 …float dwdy = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.de… in initTexture() local 726 …m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); in initTexture()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 174 …mDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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D | gluTextureTestUtil.cpp | 250 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument 256 …ax(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates() 264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates() 339 float dwdy = triDerivateY(w, projection, wy, height, wx/width); in computeProjectedTriLod() local 341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); in computeProjectedTriLod()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 321 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument 327 …ax(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates() 335 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); in computeLodFromDerivates() 1018 …float dwdy = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.de… in initTexture() local 1019 lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); in initTexture() 2702 …const float dwdy = (m_maxCoord[2]-m_minCoord[2])*0.5f*(float)m_textureSpec.depth / (float)viewport… in TextureQueryLodInstance() local 2704 …m_lodBounds[0] = computeLodFromDerivates(LODMODE_MIN_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)-l… in TextureQueryLodInstance() 2705 …m_lodBounds[1] = computeLodFromDerivates(LODMODE_MAX_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)+l… in TextureQueryLodInstance()
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