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Searched refs:dxClearFlags (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp2122 DWORD dxClearFlags = 0; in clear() local
2125 dxClearFlags |= D3DCLEAR_TARGET; in clear()
2129 dxClearFlags |= D3DCLEAR_ZBUFFER; in clear()
2133 dxClearFlags |= D3DCLEAR_STENCIL; in clear()
2136 mDevice->Clear(0, nullptr, dxClearFlags, color, depth, stencil); in clear()
3158 DWORD dxClearFlags = 0; in clearRenderTarget() local
3164 dxClearFlags = D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL; in clearRenderTarget()
3172 dxClearFlags = D3DCLEAR_TARGET; in clearRenderTarget()
3189 mDevice->Clear(0, nullptr, dxClearFlags, color, depth, stencil); in clearRenderTarget()