Searched refs:dxClearFlags (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 2122 DWORD dxClearFlags = 0; in clear() local 2125 dxClearFlags |= D3DCLEAR_TARGET; in clear() 2129 dxClearFlags |= D3DCLEAR_ZBUFFER; in clear() 2133 dxClearFlags |= D3DCLEAR_STENCIL; in clear() 2136 mDevice->Clear(0, nullptr, dxClearFlags, color, depth, stencil); in clear() 3158 DWORD dxClearFlags = 0; in clearRenderTarget() local 3164 dxClearFlags = D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL; in clearRenderTarget() 3172 dxClearFlags = D3DCLEAR_TARGET; in clearRenderTarget() 3189 mDevice->Clear(0, nullptr, dxClearFlags, color, depth, stencil); in clearRenderTarget()
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