Searched refs:dxContext (Results 1 – 2 of 2) sorted by relevance
95 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext(); in unmapBuffer() local96 dxContext->Unmap(mBuffer.get(), 0); in unmapBuffer()128 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext(); in discard() local134 dxContext->Unmap(mBuffer.get(), 0); in discard()
91 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext(); in hintUnmapResource() local92 dxContext->Unmap(mBuffer.get(), 0); in hintUnmapResource()