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Searched refs:dynamicStateArrayGeometryProcessorTextureSupport (Results 1 – 7 of 7) sorted by relevance

/external/skia/tests/
DTextureOpTest.cpp81 if (!caps->dynamicStateArrayGeometryProcessorTextureSupport()) { in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DBulkRectTest.cpp185 !dContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { in textureop_creation_test()
/external/skqp/src/gpu/
DGrCaps.h252 bool dynamicStateArrayGeometryProcessorTextureSupport() const { in dynamicStateArrayGeometryProcessorTextureSupport() function
DGrRenderTargetContext.cpp985 !fContext->contextPriv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { in drawTextureSet()
/external/skia/src/gpu/
DGrCaps.h360 bool dynamicStateArrayGeometryProcessorTextureSupport() const { in dynamicStateArrayGeometryProcessorTextureSupport() function
/external/skia/src/gpu/ops/
DGrTextureOp.cpp1023 caps.dynamicStateArrayGeometryProcessorTextureSupport() && in onCombineIfPossible()
1266 !context->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { in AddTextureSetOps()
/external/skqp/src/gpu/ops/
DGrTextureOp.cpp472 caps.dynamicStateArrayGeometryProcessorTextureSupport()) { in onCombineIfPossible()