Searched refs:e2u (Results 1 – 2 of 2) sorted by relevance
1071 V4f e2u = skvx::shuffle<1, 1, 3, 3>(fU) - skvx::shuffle<0, 0, 2, 2>(fU); in moveTo() local1074 correct_bad_edges(e2Bad, &e2u, &e2v, &e2r); in moveTo()1076 fU += a * e1u + b * e2u; in moveTo()
2079 e2u