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/external/swiftshader/third_party/astc-encoder/Source/
Dastc_decompress_symbolic.cpp47 int4 ecolor0 = int4(color0.x, color0.y, color0.z, color0.w); in lerp_color_int() local
73 ecolor0 = int4(ecolor0.x >> 8, ecolor0.y >> 8, ecolor0.z >> 8, ecolor0.w >> 8); in lerp_color_int()
76 int4 color = (ecolor0 * eweight0) + (ecolor1 * eweight1) + int4(32, 32, 32, 32); in lerp_color_int()