Searched refs:edgeflags (Results 1 – 5 of 5) sorted by relevance
/external/virglrenderer/docs/ |
D | piglit-notes.txt | 10 edgeflags if we really want this feature, so for now
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_clip.c | 218 const boolean *edgeflags, in emit_poly() argument 238 if (!edgeflags[0]) in emit_poly() 259 if (!edgeflags[i-1]) { in emit_poly() 263 if (i == n - 1 && edgeflags[i]) in emit_poly()
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/external/mesa3d/docs/gallium/cso/ |
D | velems.rst | 30 Fog, point size, the facing bit, and edgeflags, all are in the standard format
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | gfx10_shader_ngg.c | 158 LLVMValueRef edgeflags = LLVMConstInt(ctx->ac.i32, all_bits_no_edgeflags, 0); in gfx10_ngg_build_export_prim() local 170 edgeflags = LLVMBuildOr(builder, edgeflags, edge, ""); in gfx10_ngg_build_export_prim() 172 prim.passthrough = LLVMBuildAnd(builder, prim.passthrough, edgeflags, ""); in gfx10_ngg_build_export_prim()
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/external/mesa3d/docs/relnotes/ |
D | 20.0.0.rst | 2401 - radeonsi/gfx10: separate code for getting edgeflags from the
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