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Searched refs:effectiveType (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/
DGrShaderVar.cpp66 GrSLType effectiveType = this->getType(); in appendDecl() local
67 if (shaderCaps->usesPrecisionModifiers() && GrSLTypeAcceptsPrecision(effectiveType)) { in appendDecl()
74 GrGLSLTypeString(shaderCaps, effectiveType), in appendDecl()
79 GrGLSLTypeString(shaderCaps, effectiveType), in appendDecl()
85 GrGLSLTypeString(shaderCaps, effectiveType), in appendDecl()
/external/skia/src/gpu/
DGrShaderVar.cpp33 GrSLType effectiveType = this->getType(); in appendDecl() local
36 out->appendf("%s %s[]", GrGLSLTypeString(effectiveType), this->getName().c_str()); in appendDecl()
40 GrGLSLTypeString(effectiveType), in appendDecl()
45 out->appendf("%s %s", GrGLSLTypeString(effectiveType), this->getName().c_str()); in appendDecl()