Searched refs:emitted_vertices (Results 1 – 4 of 4) sorted by relevance
96 shader->stream[stream].emitted_vertices += num_verts_per_prim; in tgsi_fetch_gs_outputs()342 output_ptr += shader->stream[stream].emitted_vertices * shader->vertex_size; in llvm_fetch_gs_outputs()396 shader->stream[stream].emitted_vertices += total_verts; in llvm_fetch_gs_outputs()413 tmp += shader->stream[i].emitted_vertices * shader->vertex_size; in llvm_gs_run()458 shader->stream[i].emitted_primitives, shader->stream[i].emitted_vertices, in gs_flush()635 shader->stream[i].emitted_vertices = 0; in draw_geometry_shader_run()671 shader->jit_context->emitted_vertices = shader->llvm_emitted_vertices; in draw_geometry_shader_run()699 output_prims[i].count = shader->stream[i].emitted_vertices; in draw_geometry_shader_run()704 output_verts[i].count = shader->stream[i].emitted_vertices; in draw_geometry_shader_run()
62 unsigned emitted_vertices; member
268 int *emitted_vertices; member
428 LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, emitted_vertices, in create_gs_jit_context_type()