Searched refs:emulateTinyStencilTextures (Results 1 – 3 of 3) sorted by relevance
114 Feature emulateTinyStencilTextures = { member
255 const bool emulateTinyStencilTextures = in getSRVForSampler() local256 mRenderer->getFeatures().emulateTinyStencilTextures.enabled; in getSRVForSampler()264 const bool useDropStencil = (emulateTinyStencilTextures && hasStencil && hasSmallMips); in getSRVForSampler()
2477 ANGLE_FEATURE_CONDITION(features, emulateTinyStencilTextures, in InitializeFeatures()