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Searched refs:emulateTinyStencilTextures (Results 1 – 3 of 3) sorted by relevance

/external/angle/include/platform/
DFeaturesD3D.h114 Feature emulateTinyStencilTextures = { member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp255 const bool emulateTinyStencilTextures = in getSRVForSampler() local
256 mRenderer->getFeatures().emulateTinyStencilTextures.enabled; in getSRVForSampler()
264 const bool useDropStencil = (emulateTinyStencilTextures && hasStencil && hasSmallMips); in getSRVForSampler()
Drenderer11_utils.cpp2477 ANGLE_FEATURE_CONDITION(features, emulateTinyStencilTextures, in InitializeFeatures()