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Searched refs:enableAdvancedBlendEquationIfNeeded (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h87 virtual void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) = 0;
114 void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) override;
DGrGLSLFragmentShaderBuilder.cpp118 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() function in GrGLSLFragmentShaderBuilder
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h83 virtual void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) = 0;
104 void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) override;
DGrGLSLFragmentShaderBuilder.cpp109 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() function in GrGLSLFragmentShaderBuilder
/external/skia/src/gpu/effects/
DGrCustomXfermode.cpp141 fragBuilder->enableAdvancedBlendEquationIfNeeded(xp.hwBlendEquation()); in emitOutputsForBlendState()
/external/skqp/src/gpu/effects/
DGrCustomXfermode.cpp143 fragBuilder->enableAdvancedBlendEquationIfNeeded(xp.hwBlendEquation()); in emitOutputsForBlendState()