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Searched refs:enableDepthCorrection (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h55 uint8_t enableDepthCorrection : 1; member
DProgramExecutableVk.cpp219 options.transformPositionToVulkanClipSpace = optionBits.enableDepthCorrection; in initProgram()
829 mTransformOptions.enableDepthCorrection = !glState.isClipControlDepthZeroToOne(); in getGraphicsPipeline()