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Searched refs:enableEmulatedInstanceID (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DShaderMtl.mm115 // *>(base->getAsCompiler()); translatorMetal->enableEmulatedInstanceID(true);
119 translatorMetalDirect->enableEmulatedInstanceID(true);
/external/angle/src/compiler/translator/
DTranslatorMetalDirect.h160 void enableEmulatedInstanceID(bool e) { mEmulatedInstanceID = e; } in enableEmulatedInstanceID() function