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Searched refs:enableIEEEStrictness (Results 1 – 3 of 3) sorted by relevance

/external/angle/include/platform/
DFeaturesD3D.h26 bool enableIEEEStrictness = false; member
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp200 workarounds->enableIEEEStrictness = true; in generateWorkarounds()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3091 if (workarounds.enableIEEEStrictness) in compileToExecutable()