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Searched refs:enablePrimitiveRestart (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLVertexArray.cpp130 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument
147 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays()
151 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays()
152 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
158 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
DGrGLGpu.cpp2070 GrPrimitiveRestart enablePrimitiveRestart) { in setupGeometry() argument
2071 SkASSERT((enablePrimitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in setupGeometry()
2082 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry()
2625 int baseVertex, GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedMeshToGpu() argument
2630 this->setupGeometry(indexBuffer, vertexBuffer, baseVertex, nullptr, 0, enablePrimitiveRestart); in sendIndexedMeshToGpu()
2661 GrPrimitiveRestart enablePrimitiveRestart) { in sendIndexedInstancedMeshToGpu() argument
2668 enablePrimitiveRestart); in sendIndexedInstancedMeshToGpu()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp145 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() argument
162 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays()
166 (!fEnableStateIsValid || enablePrimitiveRestart != fPrimitiveRestartEnabled)) { in enableVertexArrays()
167 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
173 fPrimitiveRestartEnabled = enablePrimitiveRestart; in enableVertexArrays()
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.cpp131 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths() local
135 baseInstance, enablePrimitiveRestart); in drawPaths()