Searched refs:enableSampleAlphaToCoverage (Results 1 – 2 of 2) sorted by relevance
69 bool enableSampleAlphaToCoverage; member
2765 get(GL_SAMPLE_ALPHA_TO_COVERAGE, &state->enableSampleAlphaToCoverage); in syncFromNativeContext()2766 if (mSampleAlphaToOneEnabled != state->enableSampleAlphaToCoverage) in syncFromNativeContext()2768 mSampleAlphaToOneEnabled = state->enableSampleAlphaToCoverage; in syncFromNativeContext()2839 setSampleAlphaToOneStateEnabled(state->enableSampleAlphaToCoverage); in restoreNativeContext()