Searched refs:enableSampleCoverage (Results 1 – 2 of 2) sorted by relevance
70 bool enableSampleCoverage; member
2772 get(GL_SAMPLE_COVERAGE, &state->enableSampleCoverage); in syncFromNativeContext()2773 if (mSampleCoverageEnabled != state->enableSampleCoverage) in syncFromNativeContext()2775 mSampleCoverageEnabled = state->enableSampleCoverage; in syncFromNativeContext()2841 setSampleCoverageEnabled(state->enableSampleCoverage); in restoreNativeContext()