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Searched refs:enabledState (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DVertexArray.cpp61 void VertexArray::enableAttribute(unsigned int attributeIndex, bool enabledState) in enableAttribute() argument
64 mVertexAttributes[attributeIndex].mArrayEnabled = enabledState; in enableAttribute()
DVertexArray.h39 void enableAttribute(unsigned int attributeIndex, bool enabledState);
/external/angle/src/libANGLE/
DVertexArray.cpp461 void VertexArray::enableAttribute(size_t attribIndex, bool enabledState) in enableAttribute() argument
467 if (mState.mEnabledAttributesMask.test(attribIndex) == enabledState) in enableAttribute()
472 attrib.enabled = enabledState; in enableAttribute()
477 mState.mEnabledAttributesMask.set(attribIndex, enabledState); in enableAttribute()
DVertexArray.h197 void enableAttribute(size_t attribIndex, bool enabledState);