Searched refs:endProgress (Results 1 – 5 of 5) sorted by relevance
28 private float endProgress = Float.MIN_VALUE; field in Keyframe73 if (endProgress == Float.MIN_VALUE) { in getEndProgress()75 endProgress = 1f; in getEndProgress()80 endProgress = startProgress + durationProgress; in getEndProgress()83 return endProgress; in getEndProgress()
44 val endProgress = rightAnchor.right / width.toFloat() in onViewPositionChanged() constant45 callback(startProgress, endProgress) in onViewPositionChanged()
57 val endProgress = ANIMATION_TIMES[position + 1] in <lambda>() constant59 animationView.progress = startProgress.lerp(endProgress, positionOffset) in <lambda>()
594 public void setMaxProgress(@FloatRange(from = 0f, to = 1f) float endProgress) { in setMaxProgress()595 lottieDrawable.setMaxProgress(endProgress); in setMaxProgress()
288 * Added `play(startFrame, endFrame)` and `play(startProgress, endProgress)`.