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Searched refs:ensureRenderTarget (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp489 ANGLE_TRY(ensureRenderTarget(context)); in generateMipmapUsingImages()
578 angle::Result TextureD3D::ensureRenderTarget(const gl::Context *context) in ensureRenderTarget() function in rx::TextureD3D
784 ANGLE_TRY(ensureRenderTarget(context)); in initializeContents()
1100 ANGLE_TRY(ensureRenderTarget(context)); in copyImage()
1146 ANGLE_TRY(ensureRenderTarget(context)); in copySubImage()
1187 ANGLE_TRY(ensureRenderTarget(context)); in copyTexture()
1233 ANGLE_TRY(ensureRenderTarget(context)); in copySubTexture()
1418 ANGLE_TRY(ensureRenderTarget(context)); in getRenderTarget()
1855 ANGLE_TRY(ensureRenderTarget(context)); in copyImage()
1899 ANGLE_TRY(ensureRenderTarget(context)); in copySubImage()
[all …]
DTextureD3D.h174 angle::Result ensureRenderTarget(const gl::Context *context);