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Searched refs:entryPointType (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp421 void ProgramVk::setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType) in setUniformImpl() argument
429 if (linkedUniform.typeInfo->type == entryPointType) in setUniformImpl()
463 ASSERT(linkedUniform.typeInfo->type == gl::VariableBoolVectorType(entryPointType)); in setUniformImpl()
486 void ProgramVk::getUniformImpl(GLint location, T *v, GLenum entryPointType) const in getUniformImpl()
499 ASSERT(linkedUniform.typeInfo->componentType == entryPointType || in getUniformImpl()
500 linkedUniform.typeInfo->componentType == gl::VariableBoolVectorType(entryPointType)); in getUniformImpl()
DProgramVk.h186 void getUniformImpl(GLint location, T *v, GLenum entryPointType) const;
189 void setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType);
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h170 void getUniformImpl(GLint location, T *v, GLenum entryPointType) const;
173 void setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType);
DProgramMtl.mm883 void ProgramMtl::setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType)
895 if (linkedUniform.typeInfo->type == entryPointType)
929 ASSERT(linkedUniform.typeInfo->type == gl::VariableBoolVectorType(entryPointType));
952 void ProgramMtl::getUniformImpl(GLint location, T *v, GLenum entryPointType) const
965 ASSERT(linkedUniform.typeInfo->componentType == entryPointType ||
966 linkedUniform.typeInfo->componentType == gl::VariableBoolVectorType(entryPointType));