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Searched refs:es_accepted_flag (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dgfx10_shader_ngg.c937 LLVMValueRef es_accepted_flag = in gfx10_emit_ngg_culling_epilogue() local
941 LLVMBuildICmp(builder, LLVMIntNE, es_accepted_flag, ctx->ac.i8_0, ""); in gfx10_emit_ngg_culling_epilogue()