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Searched refs:es_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dgfx10_shader_ngg.c942 LLVMValueRef es_mask = ac_get_i1_sgpr_mask(&ctx->ac, es_accepted_bool); in gfx10_emit_ngg_culling_epilogue() local
948 LLVMBuildStore(builder, es_mask, in gfx10_emit_ngg_culling_epilogue()
957 LLVMValueRef es_mask[2], new_num_es_threads, kill_wave; in gfx10_emit_ngg_culling_epilogue() local
958 load_bitmasks_2x64(ctx, ngg_scratch, tid, 0, es_mask, &new_num_es_threads); in gfx10_emit_ngg_culling_epilogue()
975 LLVMValueRef new_id = ac_prefix_bitcount_2x64(&ctx->ac, es_mask, old_id); in gfx10_emit_ngg_culling_epilogue()