Searched refs:exec_node_data_backward (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | list.h | 739 #define exec_node_data_backward(type, node, field) \ macro 755 exec_node_data_backward(__type, (__list)->tail_sentinel.prev, __field); \ 757 (__node) = exec_node_data_backward(__type, (__node)->__field.prev, __field)) 770 exec_node_data_backward(__type, (__list)->tail_sentinel.prev, __field), \ 772 exec_node_data_backward(__type, (__node)->__field.prev, __field) : NULL; \ 775 exec_node_data_backward(__type, (__prev)->__field.prev, __field) : NULL)
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