Searched refs:execute_backend_ (Results 1 – 3 of 3) sorted by relevance
162 execute_backend_(std::move(execute_backend)) { in Service()164 if (execute_backend_) { in Service()165 if (execute_backend_->device_count() > 0) { in Service()166 CHECK_GE(execute_backend_->device_count(), options_.number_of_replicas()) in Service()172 this, execute_backend_->platform()->Name()); in Service()173 auto stream_executors = execute_backend_->stream_executors(); in Service()174 for (int i = 0; i < execute_backend_->device_count(); ++i) { in Service()262 if (execute_backend_ != nullptr && in CreateModuleConfig()263 execute_backend_->eigen_intra_op_thread_pool() != nullptr) { in CreateModuleConfig()264 num_threads = execute_backend_->eigen_intra_op_thread_pool()->NumThreads(); in CreateModuleConfig()[all …]
158 execute_backend_->stream_executor(build_options.device_ordinal())); in CompileExecutables()166 execute_backend_.get(), executor, in CompileExecutables()183 execute_backend_.get(), {executors}, in CompileExecutables()
183 const Backend& backend() const { return *execute_backend_; } in backend()184 Backend* mutable_backend() { return execute_backend_.get(); } in mutable_backend()299 std::unique_ptr<Backend> execute_backend_; variable