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Searched refs:existing_shaders (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_program.c181 unsigned existing_shaders = 0; in init_slot_map() local
187 existing_shaders |= 1 << i; in init_slot_map()
190 if (ctx->dirty_shader_stages == existing_shaders || !existing_shaders) in init_slot_map()