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Searched refs:exp2LOD (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp74 exp2LOD = 1.0f; in Sampler()
137 texture.widthHeightLOD[0] = width * exp2LOD; in setTextureLevel()
138 texture.widthHeightLOD[1] = width * exp2LOD; in setTextureLevel()
139 texture.widthHeightLOD[2] = height * exp2LOD; in setTextureLevel()
140 texture.widthHeightLOD[3] = height * exp2LOD; in setTextureLevel()
142 texture.widthLOD[0] = width * exp2LOD; in setTextureLevel()
143 texture.widthLOD[1] = width * exp2LOD; in setTextureLevel()
144 texture.widthLOD[2] = width * exp2LOD; in setTextureLevel()
145 texture.widthLOD[3] = width * exp2LOD; in setTextureLevel()
147 texture.heightLOD[0] = height * exp2LOD; in setTextureLevel()
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DSampler.hpp241 float exp2LOD; member in sw::Sampler