Searched refs:exp2x (Results 1 – 5 of 5) sorted by relevance
/external/llvm-project/mlir/lib/Dialect/StandardOps/Transforms/ |
D | ExpandTanh.cpp | 45 Value exp2x = rewriter.create<ExpOp>(loc, negDoubledX); in matchAndRewrite() local 46 Value dividend = rewriter.create<SubFOp>(loc, one, exp2x); in matchAndRewrite() 47 Value divisor = rewriter.create<AddFOp>(loc, one, exp2x); in matchAndRewrite() 51 exp2x = rewriter.create<ExpOp>(loc, doubledX); in matchAndRewrite() 52 dividend = rewriter.create<SubFOp>(loc, exp2x, one); in matchAndRewrite() 53 divisor = rewriter.create<AddFOp>(loc, exp2x, one); in matchAndRewrite()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 297 void exp2x(Vector4f &dst, const Vector4f &src, bool pp = false);
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D | ShaderCore.cpp | 1119 void ShaderCore::exp2x(Vector4f &dst, const Vector4f &src, bool pp) in exp2x() function in sw::ShaderCore 1724 exp2x(dst, src, true); // FIXME: 10-bit precision suffices in expp()
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D | VertexProgram.cpp | 195 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break; in program()
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D | PixelProgram.cpp | 231 case Shader::OPCODE_EXP2X: exp2x(d, s0, pp); break; in applyShader()
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