Searched refs:expectedRedChannel (Results 1 – 1 of 1) sorted by relevance
100 GLint expectedRedChannel = 0; in checkPixel() local114 expectedRedChannel = renderedRed ? 255 : 0; in checkPixel()121 EXPECT_PIXEL_EQ(x, y, expectedRedChannel, expectedGreenChannel, 0, 255); in checkPixel()