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Searched refs:fANGLEBackend (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLContext.h39 GrGLANGLEBackend angleBackend() const { return fANGLEBackend; } in angleBackend()
63 GrGLANGLEBackend fANGLEBackend; member
78 GrGLANGLEBackend fANGLEBackend; variable
DGrGLContext.cpp42 GrGLGetANGLEInfoFromString(renderer, &args.fANGLEBackend, &args.fANGLEVendor, in Make()
99 fANGLEBackend = args.fANGLEBackend; in GrGLContextInfo()
/external/skia/src/gpu/gl/
DGrGLUtil.cpp639 std::tie(info.fANGLEBackend, innerAngleRendererString) = get_angle_backend(renderer); in GrGLGetDriverInfo()
641 if (info.fANGLEBackend == GrGLANGLEBackend::kD3D9 || in GrGLGetDriverInfo()
642 info.fANGLEBackend == GrGLANGLEBackend::kD3D11) { in GrGLGetDriverInfo()
648 } else if (info.fANGLEBackend == GrGLANGLEBackend::kOpenGL) { in GrGLGetDriverInfo()
DGrGLContext.h36 GrGLANGLEBackend angleBackend() const { return fDriverInfo.fANGLEBackend; } in angleBackend()
DGrGLUtil.h231 GrGLANGLEBackend fANGLEBackend = GrGLANGLEBackend::kUnknown; member